Monday, May 09, 2005

E3 Update: Unreal Tournament 2007
Posted by JayGo :: 8:18 AM

Yep, time for another Unreal Tournament update.. only this one's a bit more than a few tweaks and new gamemodes. UT2007 is the first in the series to be based on Unreal Engine 3.0, and looks incredible as a result. Though admittedly, my PC is quaking in fear already at the prospect of trying to run it. There's a small screenshot above, but for larger ones you can click here, here and here.

So, what of the actual game? Details are thin on the ground at the moment, but it'll apparently be published in the second half of 2006. Long wait ahead, then. There'll be a new 'Conquest' gametype featuring enormous maps, team-based play and resource management aspects, together with the reappearance of old favourites such as Deathmatch, Capture The Flag and Onslaught. There's also the prospect of much improved bot AI, and voice commands coming into play to a greater extent, as this quote from lead designer Steven Polge reveals:
'You'll be able to ask the bots questions about their status: "Is there anybody down in the cavern?", "No, cavern's all clear". Or you could throw out warnings like, "There's a sniper on the tower. Go get the sniper." So if you're doing a flag run, you can hear what's going on back at your base because guys are shouting to each other where the enemy's coming from and what they're doing to prevent it.'
There'll be more weapons, more vehicles, and all the other stuff you've come to expect as a given with a FPS sequel. Only with much prettier graphics. Guess it's time for another new graphics card.. unless it appears on PS3 or XBox 360, at any rate. If you want any more information, try the PC Gamer UK forum.

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